Low-poly dungeon with dragon
by ahujasid (BlenderMCP) · MIT (tool) · AI-made
Claude drives a live Blender session through BlenderMCP from a one-line prompt.
Prompt
Create a low poly scene in a dungeon, with a dragon guarding a pot of gold
Full 3D suite scriptable end-to-end through Python.
GPL-2.0-or-later · ★ 20.6k · 134 clips
Works where the prompt, the code or the video is public. Videos load from the creator's own host when you press play.
by ahujasid (BlenderMCP) · MIT (tool) · AI-made
Claude drives a live Blender session through BlenderMCP from a one-line prompt.
Create a low poly scene in a dungeon, with a dragon guarding a pot of gold
by ahujasid (BlenderMCP) · MIT (tool) · AI-made
Claude drives a live Blender session through BlenderMCP from a one-line prompt.
Create a beach vibe using HDRIs, textures, and models like rocks and vegetation from Poly Haven
by ahujasid (BlenderMCP) · MIT (tool) · AI-made
Claude drives a live Blender session through BlenderMCP from a one-line prompt.
Get information about the current scene, and make a threejs sketch from it
by Michaelzsguo · CC-BY-4.0, CC0-1.0, MIT, NOASSERTION, NOASSERTION, none · AI-made
250 Years of U.S. History in Sand Animation — generated with claude-opus-5.5; public prompt, render.
Make a 2-minute sand animation that tells the story of 250 years of U.S. history. Keep it lively, engaging, and tasteful. Add appropriate background music and sound design.
by gandamu_ml · CC-BY-4.0, CC0-1.0, MIT, NOASSERTION, NOASSERTION, none · AI-made
1990s demoscene demo synced to a tracker song — generated with claude-opus-5.5; public prompt, render.
I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamedev sensibilities to avoid needlessly bloating compile times -- with OpenGL. In some cases, blitting to surfaces in realtime may be appropriate.. while in others, using OpenGL or even shaders is appropriate as well. It should be planned and polished to be spectacular and shocking. This is Claude's way of really showing off to the world that it kicks ass.
by alexalbert__ · CC-BY-4.0, MIT, NOASSERTION, NOASSERTION, none · AI-made
1906 San Francisco Market Street in Blender — generated with claude-opus-5.5; public prompt, render.
Recreate Market Street, San Francisco as it stood on April 17, 1906, the afternoon before the earthquake, in Blender. Scope: the Ferry Building up Market to Fifth Street, including the Palace Hotel, the Call Building, the Chronicle Building, Lotta's Fountain and the Emporium. Before modeling anything, build a source file from: the 1899-1905 Sanborn fire insurance maps (footprints, heights, materials, occupants), the Miles Brothers film "A Trip Down Market Street" (April 1906), period photographs from OpenSFHistory, the Library of Congress and the David Rumsey collection, and USGS topography. Record every building with footprint, height, facade material, occupant, and the source for each fact with a confidence level. Build everything in Blender Python. No downloaded meshes, textures or HDRIs. Write reusable generators (Victorian commercial facade, mansard roof, bay windows, awnings, painted signage, gas and electric street lamps, cable car, horse-drawn wagon, early automobile) and assemble the street from the source file, so every building traces back to data. Provide a 10 second video up the street.
by justincooperman · CC-BY-4.0, MIT, NOASSERTION, NOASSERTION, none · AI-made
Product clip for Tented image generation — generated with claude-opus-5.5; public prompt, render.
Make an animated clip about Tented's image gen capabilities where users ask for branded images and see them added to content
by Stefan_3D_AI · CC-BY-4.0, CC0-1.0, MIT, NOASSERTION, NOASSERTION, none · AI-made
Two model procedural Blender shots — generated with claude-opus-5.5; public prompt, render.
One prompt, Blender only, all procedural. Render the 10-second shot, and record your own build timelapse.
For the Blender team
This page is free and always will be. If it helps your users, drop the badge on your showcase or README.
<a href="https://24fps.dev/tools/blender"><img src="https://24fps.dev/badge/blender.svg" alt="Featured on 24fps" height="28"></a>